We tried this last year and it was a lot of fun.
This year there will be NO deductions when playing against 1-AA teams.
Cost: $25
Payouts: 1st - $150, 2nd - $100
It is a 10 team league so if interested, let me know right away.
***********************
Draft: Live Draft, 8/30/10 08:30 pm ET.
• 16 Rounds, with 90 seconds between picks.
• Draft robot enabled - picks are made automatically for teams that let the clock expire.
Player Pool: SEC, Mountain West, Atlantic Coast, Western Athletic, Pacific 10, Big East, Big Ten, Big 12, Independents and Conf USA Teams.
Positions: QB, RB, WR, TE, K and DST.
Transactions: • Lineup deadline is 5 minutes before gametime for each player.
• Owners may set lineups.
• Transactions will lock five minutes before the first game of the week.
• Add/drops are handled by a waivers process.
• The waivers process runs on Monday, Tuesday, Wednesday and Thursday.
• Dropped players remain on waivers for at least 3 day(s).
• Transfers are subject to a 3-day voting period, where at most 4 objections are allowed. Transfers receiving more than 4 objections are sent to the commissioner for approval.
• No transfers can be made after the transfer deadline of 11:59 pm et 10/20/10.
• Owners may not make trades during the offseason.
Schedule: Playoffs start in Week 12 and last for 2 Weeks.
Scoring: Head-to-Head, Points Based System.
Scoring based on total stats each period.
Ties in the standings are resolved in this order: Winning Percentage, Total Points.
Scoring for Offensive Categories
FG - Field Goals 3 points
FL - Fumble Lost, Including ST plays -2 points
Pa2P - Passing Two-point Conversion 2 points
PaInt - Passing Interception -2 points
PaTD - Passing TD 6 points
PaYd - Passing Yards 0+ PaYds = 1 point for every 20 PaYds
Re2P - Receiving Two-point Conversion 2 points
ReTD - Receiving TD 6 points
ReYd - Receiving Yards 0+ ReYds = 1 point for every 10 ReYds
Ru2P - Rushing Two-point Conversion 2 points
RuTD - Rushing TD 6 points
RuYd - Rushing Yards 0+ RuYds = 1 point for every 10 RuYds
XP - Extra Points 1 point
Scoring for Defensive Categories
DFR - Defensive/ST Fumble Recovered (DST) 2 points
DTD - Total Defensive and Special Teams TD 6 points
Int - Interceptions 2 points
PA - Points Against, Total Points Scored 0 - 1 PA = 15 points
2 - 7 PA = 10 points
8 - 14 PA = 8 points
15 - 21 PA = 6 points
22 - 28 PA = 4 points
29 - 35 PA = 2 points
SACK - Sack 1 point
STY - Safety 2 points
YDS - Yards Allowed 0 - 49 YDSs = 14 points
50 - 99 YDSs = 12 points
100 - 149 YDSs = 10 points
150 - 199 YDSs = 8 points
200 - 249 YDSs = 6 points
250 - 299 YDSs = 4 points
300 - 349 YDSs = 2 points
This year there will be NO deductions when playing against 1-AA teams.
Cost: $25
Payouts: 1st - $150, 2nd - $100
It is a 10 team league so if interested, let me know right away.
***********************
Draft: Live Draft, 8/30/10 08:30 pm ET.
• 16 Rounds, with 90 seconds between picks.
• Draft robot enabled - picks are made automatically for teams that let the clock expire.
Player Pool: SEC, Mountain West, Atlantic Coast, Western Athletic, Pacific 10, Big East, Big Ten, Big 12, Independents and Conf USA Teams.
Positions: QB, RB, WR, TE, K and DST.
Transactions: • Lineup deadline is 5 minutes before gametime for each player.
• Owners may set lineups.
• Transactions will lock five minutes before the first game of the week.
• Add/drops are handled by a waivers process.
• The waivers process runs on Monday, Tuesday, Wednesday and Thursday.
• Dropped players remain on waivers for at least 3 day(s).
• Transfers are subject to a 3-day voting period, where at most 4 objections are allowed. Transfers receiving more than 4 objections are sent to the commissioner for approval.
• No transfers can be made after the transfer deadline of 11:59 pm et 10/20/10.
• Owners may not make trades during the offseason.
Schedule: Playoffs start in Week 12 and last for 2 Weeks.
Scoring: Head-to-Head, Points Based System.
Scoring based on total stats each period.
Ties in the standings are resolved in this order: Winning Percentage, Total Points.
Scoring for Offensive Categories
FG - Field Goals 3 points
FL - Fumble Lost, Including ST plays -2 points
Pa2P - Passing Two-point Conversion 2 points
PaInt - Passing Interception -2 points
PaTD - Passing TD 6 points
PaYd - Passing Yards 0+ PaYds = 1 point for every 20 PaYds
Re2P - Receiving Two-point Conversion 2 points
ReTD - Receiving TD 6 points
ReYd - Receiving Yards 0+ ReYds = 1 point for every 10 ReYds
Ru2P - Rushing Two-point Conversion 2 points
RuTD - Rushing TD 6 points
RuYd - Rushing Yards 0+ RuYds = 1 point for every 10 RuYds
XP - Extra Points 1 point
Scoring for Defensive Categories
DFR - Defensive/ST Fumble Recovered (DST) 2 points
DTD - Total Defensive and Special Teams TD 6 points
Int - Interceptions 2 points
PA - Points Against, Total Points Scored 0 - 1 PA = 15 points
2 - 7 PA = 10 points
8 - 14 PA = 8 points
15 - 21 PA = 6 points
22 - 28 PA = 4 points
29 - 35 PA = 2 points
SACK - Sack 1 point
STY - Safety 2 points
YDS - Yards Allowed 0 - 49 YDSs = 14 points
50 - 99 YDSs = 12 points
100 - 149 YDSs = 10 points
150 - 199 YDSs = 8 points
200 - 249 YDSs = 6 points
250 - 299 YDSs = 4 points
300 - 349 YDSs = 2 points
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